Superbetter | Book Notes #8

SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient – Powered by the Science of Games by Jane McGonigal

Do you like playing games?

We​ ​play​ ​games​ ​because​ ​they​ ​are​ ​fun​ ​and​ ​challenging.​ ​Have​ ​you​ ​ever​ ​noticed​ ​how​ ​motivated you​ ​are​ ​to​ ​finish​ ​that​ ​one​ ​​level​ ​or​ ​defeat​ ​that​ ​one ​big​ ​boss,​ ​no​ ​matter​ ​how difficult?​ ​Have​ ​you​ ​ever​ ​noticed​ ​that​ ​after​ ​you​ ​fail,​ ​you​ ​immediately​ ​want​ ​to​ ​try​ ​again?​ ​And​ ​how excited​ ​and​ ​determined​ ​you​ ​are​ ​to​ ​do​ ​so?  
Games​ ​have​ ​that​ ​incredible​ ​effect​ ​on​ ​us.​ ​Wouldn’t​ ​it​ ​be​ ​nice​ ​if​ ​we​ ​bring​ ​this​ ​same​ ​attitude​ ​in​ ​our real​ ​life​ ​tasks​ ​we​ ​need​ ​to​ ​get​ ​done,​ ​problems​ ​we​ ​need​ ​to​ ​overcome​ ​or​ ​make​ ​positive​ ​changes​ ​in our​ ​life?​ ​This​ ​is​ ​what​ ​the​ ​core​ ​message​ ​of​ ​ the book Superbetter,​ ​it’s​ ​about​ ​adopting​ ​the​ ​mindset​ ​and attitudes​ ​we​ ​have​ ​in​ ​playing​ ​games​ ​into​ ​tackling​ ​real​ ​life​ ​challenges.​ ​Superbetter​ ​gives​ ​us​ ​a framework​ ​to​ ​transform​ ​a​ ​real​ ​life​ ​challenge​ ​into​ ​a​ ​game,​ ​in​ ​seven​ ​simple​ ​rules.

The author Jane McGongigal is a game designer, she came up with Superbetter after she had a concussion and had a difficult time recovering to the point that she was having suicidal thoughts ( apparently common in people who suffered a concussion). She even made it into an app that you can play on your phone where she created quests and power ups to help with issues like anxiety and depression. The whole book is littered with game quests that the reader could easily do to understand the Superbetter rules better. But what I really took away from the book is the framework, the rules on how, I , myself could create a game out of a real life problem that I have. The concept is intriguing to me, and so I set out to understand them better and summarized them here.  

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